sreda, 22. februar 2012

God of War 3 Zevs vs. Kratos painting finished


Ok, so this is it. I finished the painting. From the last post I painted Zevs and Kratos, made some adjustment layers, added some effects and tweeked the details. I guess I could work some more on it but I think it's quite good for a first painting done with Wacom. I spent quite a few hours on it but comparing to the old technique I used to practise (oil painting on glass) this is quite refreshing and very fast. It's time to move on and make some stuff. Hope you like it ;)


torek, 21. februar 2012

God of War 3 Zevs vs. Kratos painting in proces

As the painting progresses I make some minor changes and keep the things that seem ok. Once I get the basic colors done I define the space by puting some real architectural elements in the background. As the story is happening in Greek Olympus I want to get the feel of an ancient empire. Because the Roman and Greek styles were influencing each other at that time I use photos from my trip to Tuscany as a reference. The basic composition at this point seems right. I keep the perspective construction lines at all time so I check everything is ok. Sketches of Zevs and Kratos are more defined and I put some basic colors for both characters.


Although I want to emphisize Kratos is smaller that Zevs the overall feel doesn't seem right. The painting needs more energy. Putting Kratos more closer makes him bigger and the scene looks more dramatic. I refine the architecture and paint some demolished stones and beams to define the idea of a fight.








sobota, 18. februar 2012

First post

If I don't count the introductory text, this will actually be my first post. So lets get started :)

I wanted to test my Wacom Intuos 4, so I decided to create a painting dedicated to one of my favourites games from the recent past, which is God of War 3. You can find most of the lead artist that visually created this game on the right.

In the next few days I'll be posting pictures of the proces so you can see how it progresses. So for the start I made a very rough sketch. It serves as a basic composition tool, so I can see which elements I'll have on the painting and where they will be. I also made some basic distorted perspective construction lines that will help me to keep the painting in balance.



After the sketch is done I usually start to pick up some colors to set the mood and to get the overall feel of the whole composition. As I did with the sketch I also want to keep the colors very loose. As the work progresses so will the art grow. Art is always a process. You never know where you gonna end up, but if you work hard it's gonna be some place nice. Usually it is hard to explain to your client, what your idea will look like, but if you keep it in sketch mode and put on some basic colors for the mood, he will get some basic idea where it could go. So it's good to leave something to the imagination of your client. At the end if you work closely and you listen to what does he have to say, you can always surprise him with the final result.







sreda, 15. februar 2012

First entry


This blog is mainly dedicated to concept art, although I do not promise I will not share other forms of artistic expresion. Here you'll find people and companies that I admire, people that motivate me through their work and hopefully some of my work. Enjoy the journey as it begins ;)